mardi 7 juin 2016

Multitexturing with GLOBE_3D

First success with multitexturing (*) and the GLOBE_3D engine.
Commit on SourceForge: click here.



More to come soon...

GLOBE_3D is a GL Object Based 3D engine realized with the Ada programming language.
URL: http://globe3d.sf.net/

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(*) several images are painted on the same polygon, but with different light reflection properties.

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BNS février 2017