vendredi 10 juin 2016

Multitexturing with GLOBE_3D - Doom 3 scene

Here, the effect of adding specular maps to the polygons' textures.

Before


After

The effect is better seen in motion. Click here for a video capture.

GLOBE_3D is a GL Object Based 3D engine realized with the Ada programming language.
URL: http://globe3d.sf.net/

Aucun commentaire:

Enregistrer un commentaire

Avindex 1.0, the Big Mac(ron) edition

Stock markets celebrated the election of Emmanuel Macron with VIX (implied volatility index) close to record lows, below 10. On the big...