lundi 30 mai 2016

A HD video capture from GLOBE_3D

No news on this project - except my hardware for testing it is "new" (2012) and opens possibilities for nicer and smoother video captures.
Enjoy!


On my to-do list (since many years): add multi-texture rendering (specular reflection in addition to diffuse reflection), to make GLOBE_3D look a little bit more like a 21th-century 3D engine...

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Pasta! levels 21 to 30

...are now available. The new "antipasta" at work! Link to the game:  http://pasta.phyrama.com/game.html Enjoy!